### **Nodes Updates**  
* **New Shade Node** – Generates simple lighting effects for **cartography and visualization**.  
* **New Patterns Node** – Create **line, dot, and engraving patterns** for stylized terrains.  
* **Cartography Node Overhaul** – Improved **contour control** and **new color palettes**.  
* **Cartography Shade System Update** – Now handled by the new **Shade Node**.  
* **Math Node Update** – Upgraded with a **feature-rich editor and convenience tools**.  
* **Dilate Node Enhancement** – Added **curve support** for better control.  
* **Unreal Engine Export** – New option to **disable texture map resizing**.  

### **Node Fixes**  
* **LightX Node Fix** – Secondary outputs are now correctly treated as masks.  
* **Large Blur Radius Fix** – Prevents rare artifact generation.  
* **Volcano Example Load Fix** – Ensures successful loading.  
* **Houdini Export Timeout Fixed** – Now processes **8K terrains** reliably.  
* **Pockmarks Node Fix** – Now respects **scale range**.  
* **Dilate Node Fix** – Prevents data contamination from previous nodes.  