# **Gaea 2.1.1 – Key Highlights**  

## Gaea 2.1.2

* Houdini Server would not start.
* Bypassing multiple nodes could fail a build.
* 8K OBJ export could fail or run out of memory.
* Mesher would not export resolutions higher than the build resolution.
* Build Settings link in Build Dialog could crash.
* Backup copy of old files was not saved properly.
* Improved handling of bookmarks.
* Unreal Node would not work when Don't Resize option was used.
* Several other internal fixes.

## From Gaea 2.1.1

* **Revamped Variable System** – Improved UI, expanded support for all variable types, and a more flexible architecture.  
* **New Math Node Editor** – Feature-rich editor with convenience tools for easier calculations and logic.  
* **Enhanced Cartography Node** – Create even better maps with these new features.  
* **New Shade & Patterns Nodes** – Generate simple lighting effects and create line, dot, and engraving patterns.  
* **Improved File Save System** – Enhanced reliability to prevent data loss and corruption.  
* **Several important fixes** - Improved stability from several key bug fixes based on user feedback.

See Variables and Expressions in action on [our YouTube Channel](https://gaea.app/vid-variables)